Master and Apprentice
1. Establish Master-Apprentice Relationship
Use Shift + left mouse button to apply for a master-apprentice relationship with the desired character
Your character interface will display
After successful establishment, press E to view the master-apprentice page
After establishing the master-apprentice relationship, regular interaction within specified time is required to maintain the affection index between both parties
The master or apprentice can choose to praise or appreciate the other party, FP will increase +1. On the other hand, if there is punishment, FP will decrease -1. (If lucky, you can get +3 with 10% chance)
Affection Index | Meeting Time | Experience Bonus |
FP=60 |
After 24 hours (1 day) |
Accumulated exp X 200% |
51<= Final FP<=59 |
Within 48 hours (2 days) |
Accumulated exp X 150% |
41<= Final FP<=50 |
Within 72 hours (3 days) |
Accumulated exp X 130% |
31<= Final FP<=40 |
Within 96 hours (4 days) |
Accumulated exp X 120% |
21<= Final FP<=30 |
Within 120 hours (5 days) |
Accumulated exp X 120% |
11<= Final FP<=20 |
Within 144 hours (6 days) |
Accumulated exp X 110% |
1<= Final FP<=10 |
Within 144 hours (6 days) |
Accumulated exp X 80% |
Final FP=0 |
Within 96 hours (4 days) |
Accumulated exp X 50% |
If the apprentice wants to terminate the master-apprentice relationship, just click the line between master and apprentice to display whether to terminate the relationship. It is not necessary to meet the master to terminate the relationship
If the apprentice's level is higher than the master's, the master-apprentice relationship will be terminated. Therefore, the master must maintain a level higher than the apprentice.